


That's mainly because many buyers and industry followers strained to see the point in including ray-tracing (RT) cores-one of the key elements that set the RTX cards apart-on a card that wouldn't be able to handle ray tracing at 60 frames per second (fps) or more in the first place, Nvidia's DLSS tech notwithstanding. The original RTX 2060 was a fine card, but it had a bit of an identity problem, especially once the GeForce GTX 1660 Ti, which came later, debuted. That's good, given the current state of play. And that may be giving it more flexibility in how to market and produce its RTX line. That may well be what's at play here, with Nvidia getting different yields from its GPUs that it was a year ago. Manufacturing CPUs or GPUs inevitably means ending up with some samples that outperform, some that nail the expected spec, and some that don't quite reach it. Now, this is common practice in the CPU and GPU world, and not a bad thing by any means. Under that theory, the RTX 2060 Super would be based on the original RTX 2070, and the RTX 2070 Super on the original RTX 2080.Īgain: This is an educated guess based on the specs of the cards involved. Though Nvidia would not verify my theory, it's likely that this card is based on the same die as that (non-Super) GeForce RTX 2070, just using versions stepped down a bit due to silicon yields. We've already published a breakdown of the the full situation surrounding the announcement and launch of Super cards in our review of the GeForce RTX 2070 Super, but as a brief recap: This card shares much in common, on a specifications level, with the original GeForce RTX 2070. Nvidia Swings for the (AAA League) Bleachers
